SASCHA LUCAS KUFAHL

GAME DESIGN AND PROJECT MANAGEMENT

Other

VR UFO

In this game the player is in control of a spaceship and tries to maneuver via an unconvential input method. For this we build a balance board which was used to steer the spaceship on the horizontal axis. Incoming astroids had to be shot down with a regular controller.

I was responsible for modelling the spaceship and partially for the theme and design of the game.


Paper on in-game currencies

Analysis on in-game currencies.
Link to the paper. (German)

World War 2 - Navigator

A website dedicated to the most relevent military events during World War 2. I was responsible for most of the artwork, database design, website-markup as well as project management.

Link to the website.
Link to the project report. (English)